
nereidFadeObjects = new Object();
nereidFadeTimers = new Object();

/* object - image to be faded (actual object, not name);
 * destop - destination transparency level (ie 80, for mostly solid)
 * rate   - time in milliseconds between trasparency changes (best under 100)
 * delta  - amount of change each time (ie 5, for 5% change in transparency)
 */


function nereidFade(object, destOp, rate, delta){

if (!document.all)
return

   /* if (object != "[object]"){  //do this so I can take a string too
        setTimeout("nereidFade("+object+","+destOp+","+rate+","+delta+")",0);
        return;
    }
    */
    
    clearTimeout(nereidFadeTimers[object.sourceIndex]);
    
    diff = destOp-object.filters.alpha.opacity;
    direction = 1;
    if (object.filters.alpha.opacity > destOp){
        direction = -1;
    }
    delta=Math.min(direction*diff,delta);
    object.filters.alpha.opacity+=direction*delta;

    if (object.filters.alpha.opacity != destOp){
        nereidFadeObjects[object.sourceIndex]=object;
        nereidFadeTimers[object.sourceIndex]=setTimeout("nereidFade(nereidFadeObjects["+object.sourceIndex+"],"+destOp+","+rate+","+delta+")",rate);
    }
}

function makevisible(cur,which){
strength=(which==0)? 1 : 0.2

if (cur.style.MozOpacity)
cur.style.MozOpacity=strength
else if (cur.filters)
cur.filters.alpha.opacity=strength*100
}

function borderit(which,color){
//if IE 4+ or NS 6+
if (document.all||document.getElementById){
which.style.borderColor=color
}
}
